Filed under Philosophy

Video games and the baroque

Often has the question been asked “are video games art?” The answer each person gives to that question depends, as it often does, on their personal definition of the terms. What defines art? How do we know when something we see is or is not art? To each person it seems some things simply ‘are’ … Continue reading

The power of immersion

Immersion – the diminishing of one’s awareness of their physical self in favour of a virtual one – is big money in games and always has been. In the arcades immersion meant more coins in the slot. Today it means greater hype, better brand loyalty and a more satisfying final product. You know this. What’s … Continue reading

Software review: Dropbox

10:00am There was once a time, I assume, where one’s level and kind of productivity was limited by geography. Today, for example, I’m taking a trip from Melbourne to Bendigo. It’s easy to imagine a pre-internet time where such a trip would separate me from my work and my more productive hobbies, making for a … Continue reading

The issue with the word ‘play’

I recall some time ago a movement among so-called ‘hardcore’ gamers to eschew the word ‘play’ as it pertained to games. Instead of, for example, saying “what have you been playing”, they would say “what have you been gaming”. The problem with the phrase ‘playing games’ of course is that it’s very close to ‘playing with games’ … Continue reading