With the recent release of the incredible Hyrule Historia, Nintendo has finally presented an (almost) cohesive narrative that ties together all games in the Legend of Zelda series.
First of all, you’re not fooling anybody Nintendo.
Zelda games have never had narrative at their core, focusing instead on items, enemies, environments and characters first, pretty much in that order. Instead, the narrative has taken the form of a handful of interconnected mythical elements that have repeated again and again in each game. This of course made it very easy to shoehorn the lot of them into a singular narrative as the games got more popular and as technology drove the need for grander storytelling – especially since that story mostly hinges on the same event happening again and again throughout time.